![]() VirGL 3D graphics can be used by modern Linux VMs even without Parallels Tools being installed, but Parallels recommends users install Parallels Tools anyway. Lastly, there is added support for VirGL in Virtio GPU, which enables Linux 3D acceleration out of the box on all supported Mac computers, brings visual performance improvements, as well as use of Wayland protocol in Linux VMs. This version of Parallels also improves graphics for several Windows games including, but not limited to: World of Warcraft, Age of Empires 2 Definitive Edition, Tomb Raider 3, Metal Gear Solid V: The Phantom Pain, Mount & Blade II: Bannerlord, World of Tanks, and Raft. The default virtual machine disk size has also been increased from 32GB to 64GB. In addition to automatic vTPM support, version 17.1 allows users to install Parallels Tools in a macOS Monterey VM on Apple M1 Mac and use the Copy and Paste integrated feature between the VM and the primary macOS. There are still specific requirements to be aware of when running Windows 11 on both Apple M1 and Intel-based Mac computers, which Parallels has detailed in a blog post, but this latest update should assuage concerns of some Parallels users. There has been continuing uncertainty surrounding the feasibility of running Windows 11 on Apple Silicon Macs via virtualization software, particularly in light of comments from Microsoft suggesting that virtualization is not a supported scenario for its latest operating system, as well as the subsequent release of Insider Builds that break virtualization. "Knowing that Parallels Desktop plays a critical role in enabling users to run the latest versions of Windows on their favorite Mac device today, we've developed a simple solution to help all users upgrade to Windows 11 with the enablement of vTPMs by default on all Mac devices," said Elena Koryakina, Vice President of Engineering at Parallels. ![]() Meanwhile there is no Boot Camp feature on Macs with Apple silicon, and the ARM-based version of Windows 11 is not natively supported.īy introducing default support for vTPMs, Parallels offers automatic Windows 11 compatibility with Intel Macs and Apple Silicon Macs, with the proviso that owners of the latter are using Insider Preview builds of Windows 11 for ARM machines. Windows 11 requires a hardware-based TPM chip to run, which limits the software's compatibility with older PC computers and prevents it from running via Boot Camp on Intel Macs. On a personal note, with graphic improvements in OpenGL, playing Metal Gear Solid V on my Mac promises to be better than ever.Parallels Desktop 17.1 for Mac has just been released, offering improved support for Windows 11 virtual machines and added stability via the default implementation of Virtual Trusted Platform Modules (vTPMs) for "all future and past Windows 11 VMs." Parallels 17.1 also fully supports macOS Monterey as a host OS and improves the user experience when running macOS Monterey in a VM on M1 Macs. Overall, Parallels 19 is another big update that’s already set up for macOS Sonoma, while refining features that have made users like me come back to it time and time again. ![]() If you’ve set a password up in Windows, you can now use the fingerprint scanner to sign in, as long as you have a compatible Mac or keyboard with the feature. That’s certainly something I’m keen to try out with a few titles.Īnother major addition is support for Touch ID. Printing has been given a redesign for example, and better OpenGL support means that games that run on this framework will benefit from fixed graphics and a better framerate. ![]() The latest version of Parallels seems to be focusing on redesigning its small features, all the while supporting the next big update for macOS. ![]() It’s a game that’s never come to the Mac, yet I’ve been able to play it as if I’ve bought it from the Mac App Store, thanks to Parallels. I’ve been amazed at how well it can run certain games at full speed, such as Metal Gear Solid V: Phantom Pain. ![]()
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